HiyaCFW
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Version vom 21. August 2018, 14:20 Uhr von Akamaru (Diskussion | Beiträge) (Die Seite wurde neu angelegt: „{{Infobox Homebrew |Titel = hiyaCFW |Icon = HiyaCFW_Logo.png |System = DSi |Entwickler = Apache Thunder, NoCash, StuckPixel, Shutterbug2000, Gericom,…“)
hiyaCFW | |
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Allgemein | |
Entwickler | Apache Thunder, NoCash, StuckPixel, Shutterbug2000, Gericom, Robz8 |
Kategorie | Custom Firmware |
Lizenz | Unbekannt |
Links | |
Diskussion | |
Quellcode |
hiyaCFW ist die erste Custom Firmware für den Nintendo DSi. Mit hiyaCFW ist es unter anderem möglich custom DSiWare oder 3DS exklusive DSiWare zu nutzen. Außerdem lassen sind damit blockierte Flashkarten nutzen.
Versionen
Version | Release | Download | Datei / Größe | Source |
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1.3.2 | 06. Juni 2018 | 7Z / 321KB | GitHub.com | |
1.3.1 | 09. Mai 2018 | 7Z / 286KB | GitHub.com | |
1.3 | 08. Mai 2018 | 7Z / 299KB | GitHub.com | |
1.2 | 03. Mai 2018 | 7Z / 299KB | GitHub.com | |
1.1 | 28. April 2018 | 7Z / 298KB | GitHub.com | |
1.0 | 25. April 2018 | 7Z / 298KB | GitHub.com |
Changelog
v1.3.2
ATTENTION UNLAUNCH 0.9 USERS! bootcode.dsi has been updated for HiyaCFW to work on latest Unlaunch! As of Unlaunch 0.9, Unlaunch now loads arm9 binary in a similar manner to official software. This means we can't skip loading something to the area reserved for arm9's decrypted secure area in arm9 ram. I've added a bootstub to arm9 binary and loaded the arm9 binary to a higher ram address (the bootstub moves it back minus the blank secure area data) to get around the issue. Hopefully at some point in the near future we can just have it compile to use a slightly higher entry point in arm9 ram so we don't have to use a bootstub post compile. We'll probably wait until the next Unlaunch update to determine if we need to do this or not. What's new? Now checks for the size of Launcher's .tmd. If it bigger than 0x208 bytes (can be caused by having Unlaunch in the .tmd), a message will be shown, saying to replace it with a clean one. EUR and JPN Launcher .tmds now bundled! Now reads bootloader.nds from the hiya folder. If you have bootloader.nds on the SD card root, please move it into the hiya folder.
v1.3.1
Bug fixes DSi Splash, if enabled, is now only shown on boot, instead of every soft-reset. DSi Splash setting no longer makes DSi Menu appear, if set to autoboot a title. File changed bootcode.dsi
v1.3
What's new? In preparation for SRLoader's next version that can serve as a DSi Menu replacement, and can launch installed DSiWare via Launcher, title autobooting has been added! If a file containing title data, called autoboot.bin exists in sd:/hiya/. Launcher will read the data, and boot into the title, instead of showing the DSi Menu. Next SRLoader version will either have the feature to create the SRLoader autoboot.bin, or have the file bundled. File changed bootcode.dsi
v1.2
What's new?/Bug fix Soft-resetting into titles now work (again)! You are no longer back into HOME Menu when trying to soft-reset into DSiWare titles (ex. L+R+START+SELECT in WarioWare Touched and Advance Wars: Days of Ruin/Dark conflict, DSiWare versions). Files changed bootcode.dsi Bootloader: Includes .ips patch to update bootloader.nds, if you already have the .nds file.
v1.1
What's new? You can now use a custom a custom splash screen! (Only for top screen, for now.) Place it at sd:/hiya/ and name it splashtop.bmp. Make sure it's actually saved as a .bmp file, with no color space info, and is 16-bit (A1 R5 G5 B5). The only file changed is bootcode.dsi.
v1.0
Initial release Includes .ips patches for bootloader and launcher v1.4.