Atmosphère: Unterschied zwischen den Versionen
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== Versionen == | == Versionen == | ||
− | + | === v0.7.3 (24. Oktober 2018) === | |
− | + | * 0.7.3 is Atmosphère's fourth official release. | |
− | + | * fusee-primary was last updated in: 0.7.0. | |
− | + | * The following was changed since the last release: | |
− | + | * Loader and fs.mitm now try to reload loader.ini before reading it. This allows for changing the override button combination/HBL title id at runtime. | |
− | + | * Added a MitM between set:sys and qlaunch, used to override the system version string displayed in system settings. | |
− | + | * System settings will now display <Actual version> (AMS <x>.<y>.<z>). | |
− | + | * General system stability improvements to enhance the user's experience. | |
− | + | * For information on the featureset supported by 0.7.0, please see the official release notes. | |
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− | + | === v0.7.2 (22. Oktober 2018) === | |
− | === v0.7. | + | * 0.7.2 is Atmosphère's third official release. |
− | + | * fusee-primary was last updated in: 0.7.0. | |
+ | * The following was changed since the last release: | ||
+ | * Fixed a bug in fs.mitm's LayeredFS read implementation that caused some games to crash when trying to read files. | ||
+ | * Fixed a bug affecting 1.0.0 that caused games to crash with fatal error 2001-0106 on boot. | ||
+ | * Improved filenames output by the make dist target. | ||
+ | * General system stability improvements to enhance the user's experience. | ||
+ | * For information on the featureset supported by 0.7.0, please see the official release notes. | ||
− | fusee-primary was last updated in: 0.7.0. | + | === v0.7.1 (18. Oktober 2018) === |
+ | * 0.7.1 is Atmosphère's second official release. | ||
+ | * fusee-primary was last updated in: 0.7.0. | ||
+ | * The following was changed since the last release: | ||
+ | * Fixed a bug preventing consoles on 4.0.0-4.1.0 from going to sleep and waking back up. | ||
+ | * Fixed a bug preventing consoles on < 4.0.0 from booting without specific KIPs on the SD card. | ||
+ | * An API was added to Atmosphère's Service Manager for deferring acquisition of all handles for specific services until after early initialization is completed. | ||
+ | * General system stability improvements to enhance the user's experience. | ||
+ | * For information on the featureset supported by 0.7.0, please see the official release notes. | ||
− | + | === v0.7.0 (17. Oktober 2018) === | |
− | + | * 0.7.0 is Atmosphère's first official release. | |
− | + | * It supports the following featureset: | |
− | + | * Fusée, a custom bootloader. | |
− | + | * Supports loading/customizing of arbitrary KIPs from the SD card. | |
− | + | * Supports loading a custom kernel from the SD card ("/atmosphere/kernel.bin"). | |
− | + | * Supports compile-time defined kernel patches on a per-firmware basis. | |
− | === v0.7. | + | * All patches at paths like /atmosphere/kip_patches/<user-defined patch name>/<SHA256 of KIP>.ips will be applied to the relevant KIPs, allowing for easy distribution of patches supporting multiple versions. |
− | + | * Both the IPS and IPS32 formats are supported. | |
− | + | * All patches at paths like /atmosphere/kernel_patches/<user-defined patch name>/<SHA256 of Kernel>.ips will be applied to the kernel, allowing for easy distribution of patches supporting multiple versions. | |
− | + | * Both the IPS and IPS32 formats are supported. | |
− | + | * Configurable by editing BCT.ini on the SD card. | |
− | + | * Atmosphère should also be launchable by the alternative hekate bootloader, for those who prefer it. | |
− | + | * Exosphère, a fully-featured custom secure monitor. | |
− | + | * Exosphere is a re-implementation of Nintendo's TrustZone firmware, fully replicating all of its features. | |
− | + | * In addition, it has been extended to provide information on current Atmosphere API version, for homebrew wishing to make use of it. | |
− | + | * Stratosphère, a set of custom system modules. This includes: | |
− | + | * A loader system module. | |
− | + | * Reimplementation of Nintendo's loader, fully replicating all original functionality. | |
− | + | * Configurable by editing /atmosphere/loader.ini | |
− | + | * First class support for the Homebrew Loader. | |
− | + | * An exefs NSP (default "/atmosphere/hbl.nsp") will be used in place of the victim title's exefs. | |
− | + | * By default, HBL will replace the album applet, but any application should also be supported. | |
− | + | * Extended to support arbitrary redirection of executable content to the SD card. | |
− | + | * Files will be preferentially loaded from /atmosphere/titles/<titleid>/exefs/, if present. | |
− | + | * Files present in the original exefs a user wants to mark as not present may be "stubbed" by creating a .stub file on the SD. | |
− | + | * If present, a PFS0 at /atmosphere/titles/<titleid>/exefs.nsp will fully replace the original exefs. | |
− | + | * Redirection is optionally toggleable by holding down certain buttons (by default, holding R disables redirection). | |
− | + | * Full support for patching NSO content is implemented. | |
− | + | * All patches at paths like /atmosphere/exefs_patches/<user-defined patch name>/<Hex Build-ID for NSO to patch>.ips will be applied, allowing for easy distribution of patches supporting multiple firmware versions and/or titles. | |
− | + | * Both the IPS and IPS32 formats are supported. | |
− | + | * Extended to support launching content from loose executable files on the SD card, without requiring any official installation. | |
− | + | * This is done by specifying FsStorageId_None on launch. | |
− | + | * A service manager system module. | |
− | It supports the following featureset: | + | * Reimplementation of Nintendo's service manager, fully replicating all original functionality. |
− | + | * Compile-time support for reintroduction of "smhax", allowing clients to optionally skip service access verification by skipping initialization. | |
− | Fusée, a custom bootloader. | + | * Extended to allow homebrew to acquire more handles to privileged services than Nintendo natively allows. |
− | Supports loading/customizing of arbitrary KIPs from the SD card. | + | * Extended to add a new API for installing Man-In-The-Middle listeners for arbitrary services. |
− | Supports loading a custom kernel from the SD card ("/atmosphere/kernel.bin"). | + | * API can additionally be used to safely detect whether a service has been registered in a non-blocking way with no side-effects. |
− | Supports compile-time defined kernel patches on a per-firmware basis. | + | * Full API documentation to come. |
− | All patches at paths like /atmosphere/kip_patches/<user-defined patch name>/<SHA256 of KIP>.ips will be applied to the relevant KIPs, allowing for easy distribution of patches supporting multiple versions. | + | * A process manager system module. |
− | Both the IPS and IPS32 formats are supported. | + | * Reimplementation of Nintendo's process manager, fully replicating all original functionality. |
− | All patches at paths like /atmosphere/kernel_patches/<user-defined patch name>/<SHA256 of Kernel>.ips will be applied to the kernel, allowing for easy distribution of patches supporting multiple versions. | + | * Extended to allow homebrew to acquire handles to arbitrary processes, and thus read/modify system memory without blocking execution. |
− | Both the IPS and IPS32 formats are supported. | + | * Extended to allow homebrew to retrieve information about system resource limits. |
− | Configurable by editing BCT.ini on the SD card. | + | * Extended by embedding a full, extended implementation of Nintendo's boot2 system module. |
− | Atmosphère should also be launchable by the alternative hekate bootloader, for those who prefer it. | + | * Title launch order has been optimized in order to grant access to the SD card faster. |
− | Exosphère, a fully-featured custom secure monitor. | + | * The error-collection system module is intentionally not launched, preventing many system telemetry error reports from being generated at all. |
− | Exosphere is a re-implementation of Nintendo's TrustZone firmware, fully replicating all of its features. | + | * Users may place their own custom sysmodules on the SD card and flag them for automatic boot2 launch by creating a /atmosphere/titles/<title ID>/boot2.flag file on their SD card. |
− | In addition, it has been extended to provide information on current Atmosphere API version, for homebrew wishing to make use of it. | + | * A custom fs.mitm system module. |
− | Stratosphère, a set of custom system modules. This includes: | + | * Uses Atmosphère's MitM API in order to provide an easy means for users to modify game content. |
− | A loader system module. | + | * Intercepts all FS commands sent by games, with special handling for commands used to mount RomFS/DLC content to enable easy creation and distribution of game/DLC mods. |
− | Reimplementation of Nintendo's loader, fully replicating all original functionality. | + | * fs.mitm will parse the base RomFS image for a game, a RomFS image located at /atmosphere/titles/<title ID>/romfs.bin, and all loose files in /atmosphere/titles/<title ID>/romfs/, and merge them together into a single RomFS image. |
− | Configurable by editing /atmosphere/loader.ini | + | * When merging, loose files are preferred to content in the SD card romfs.bin image, and files from the SD card image are preferred to those in the base image. |
− | First class support for the Homebrew Loader. | + | * Can additionally be used to intercept commands sent by arbitrary system titles (excepting those launched before SD card is active), by creating a /atmosphere/titles/<title ID>/fsmitm.flag file on the SD card. |
− | An exefs NSP (default "/atmosphere/hbl.nsp") will be used in place of the victim title's exefs. | + | * Can be forcibly disabled for any title, by creating a /atmosphere/titles/<title ID>/fsmitm_disable.flag file on the SD card. |
− | By default, HBL will replace the album applet, but any application should also be supported. | + | * Redirection is optionally toggleable by holding down certain buttons (by default, holding R disables redirection). |
− | Extended to support arbitrary redirection of executable content to the SD card. | + | * A custom crash report system module. |
− | Files will be preferentially loaded from /atmosphere/titles/<titleid>/exefs/, if present. | + | * Serves as a drop-in replacement for Nintendo's own creport system module. |
− | Files present in the original exefs a user wants to mark as not present may be "stubbed" by creating a .stub file on the SD. | + | * Generates detailed, human-readable reports on system crashes, saving to /atmosphere/crash_reports/<timestamp>_<title ID>.log. |
− | If present, a PFS0 at /atmosphere/titles/<titleid>/exefs.nsp will fully replace the original exefs. | + | * Because reports are not sent to the erpt sysmodule, this disables all crash report related telemetry. |
− | Redirection is optionally toggleable by holding down certain buttons (by default, holding R disables redirection). | + | * General system stability improvements to enhance the user's experience. |
− | Full support for patching NSO content is implemented. | ||
− | All patches at paths like /atmosphere/exefs_patches/<user-defined patch name>/<Hex Build-ID for NSO to patch>.ips will be applied, allowing for easy distribution of patches supporting multiple firmware versions and/or titles. | ||
− | Both the IPS and IPS32 formats are supported. | ||
− | Extended to support launching content from loose executable files on the SD card, without requiring any official installation. | ||
− | This is done by specifying FsStorageId_None on launch. | ||
− | A service manager system module. | ||
− | Reimplementation of Nintendo's service manager, fully replicating all original functionality. | ||
− | Compile-time support for reintroduction of "smhax", allowing clients to optionally skip service access verification by skipping initialization. | ||
− | Extended to allow homebrew to acquire more handles to privileged services than Nintendo natively allows. | ||
− | Extended to add a new API for installing Man-In-The-Middle listeners for arbitrary services. | ||
− | API can additionally be used to safely detect whether a service has been registered in a non-blocking way with no side-effects. | ||
− | Full API documentation to come. | ||
− | A process manager system module. | ||
− | Reimplementation of Nintendo's process manager, fully replicating all original functionality. | ||
− | Extended to allow homebrew to acquire handles to arbitrary processes, and thus read/modify system memory without blocking execution. | ||
− | Extended to allow homebrew to retrieve information about system resource limits. | ||
− | Extended by embedding a full, extended implementation of Nintendo's boot2 system module. | ||
− | Title launch order has been optimized in order to grant access to the SD card faster. | ||
− | The error-collection system module is intentionally not launched, preventing many system telemetry error reports from being generated at all. | ||
− | Users may place their own custom sysmodules on the SD card and flag them for automatic boot2 launch by creating a /atmosphere/titles/<title ID>/boot2.flag file on their SD card. | ||
− | A custom fs.mitm system module. | ||
− | Uses Atmosphère's MitM API in order to provide an easy means for users to modify game content. | ||
− | Intercepts all FS commands sent by games, with special handling for commands used to mount RomFS/DLC content to enable easy creation and distribution of game/DLC mods. | ||
− | fs.mitm will parse the base RomFS image for a game, a RomFS image located at /atmosphere/titles/<title ID>/romfs.bin, and all loose files in /atmosphere/titles/<title ID>/romfs/, and merge them together into a single RomFS image. | ||
− | When merging, loose files are preferred to content in the SD card romfs.bin image, and files from the SD card image are preferred to those in the base image. | ||
− | Can additionally be used to intercept commands sent by arbitrary system titles (excepting those launched before SD card is active), by creating a /atmosphere/titles/<title ID>/fsmitm.flag file on the SD card. | ||
− | Can be forcibly disabled for any title, by creating a /atmosphere/titles/<title ID>/fsmitm_disable.flag file on the SD card. | ||
− | Redirection is optionally toggleable by holding down certain buttons (by default, holding R disables redirection). | ||
− | A custom crash report system module. | ||
− | Serves as a drop-in replacement for Nintendo's own creport system module. | ||
− | Generates detailed, human-readable reports on system crashes, saving to /atmosphere/crash_reports/<timestamp>_<title ID>.log. | ||
− | Because reports are not sent to the erpt sysmodule, this disables all crash report related telemetry. | ||
− | General system stability improvements to enhance the user's experience. | ||
== Siehe auch == | == Siehe auch == |
Aktuelle Version vom 5. Juni 2022, 17:24 Uhr
Atmosphère | |
---|---|
Allgemein | |
Entwickler | SciresM, TuxSH, hexkyz |
Kategorie | Custom Firmware |
Lizenz | GPLv2 |
Unterstützt | Alle |
Links | |
Diskussion | |
Quellcode |
Atmosphère ist die erste Custom Firmware für die Nintendo Switch.
Versionen
v0.7.3 (24. Oktober 2018)
- 0.7.3 is Atmosphère's fourth official release.
- fusee-primary was last updated in: 0.7.0.
- The following was changed since the last release:
- Loader and fs.mitm now try to reload loader.ini before reading it. This allows for changing the override button combination/HBL title id at runtime.
- Added a MitM between set:sys and qlaunch, used to override the system version string displayed in system settings.
- System settings will now display <Actual version> (AMS <x>.<y>.<z>).
- General system stability improvements to enhance the user's experience.
- For information on the featureset supported by 0.7.0, please see the official release notes.
v0.7.2 (22. Oktober 2018)
- 0.7.2 is Atmosphère's third official release.
- fusee-primary was last updated in: 0.7.0.
- The following was changed since the last release:
- Fixed a bug in fs.mitm's LayeredFS read implementation that caused some games to crash when trying to read files.
- Fixed a bug affecting 1.0.0 that caused games to crash with fatal error 2001-0106 on boot.
- Improved filenames output by the make dist target.
- General system stability improvements to enhance the user's experience.
- For information on the featureset supported by 0.7.0, please see the official release notes.
v0.7.1 (18. Oktober 2018)
- 0.7.1 is Atmosphère's second official release.
- fusee-primary was last updated in: 0.7.0.
- The following was changed since the last release:
- Fixed a bug preventing consoles on 4.0.0-4.1.0 from going to sleep and waking back up.
- Fixed a bug preventing consoles on < 4.0.0 from booting without specific KIPs on the SD card.
- An API was added to Atmosphère's Service Manager for deferring acquisition of all handles for specific services until after early initialization is completed.
- General system stability improvements to enhance the user's experience.
- For information on the featureset supported by 0.7.0, please see the official release notes.
v0.7.0 (17. Oktober 2018)
- 0.7.0 is Atmosphère's first official release.
- It supports the following featureset:
- Fusée, a custom bootloader.
- Supports loading/customizing of arbitrary KIPs from the SD card.
- Supports loading a custom kernel from the SD card ("/atmosphere/kernel.bin").
- Supports compile-time defined kernel patches on a per-firmware basis.
- All patches at paths like /atmosphere/kip_patches/<user-defined patch name>/<SHA256 of KIP>.ips will be applied to the relevant KIPs, allowing for easy distribution of patches supporting multiple versions.
- Both the IPS and IPS32 formats are supported.
- All patches at paths like /atmosphere/kernel_patches/<user-defined patch name>/<SHA256 of Kernel>.ips will be applied to the kernel, allowing for easy distribution of patches supporting multiple versions.
- Both the IPS and IPS32 formats are supported.
- Configurable by editing BCT.ini on the SD card.
- Atmosphère should also be launchable by the alternative hekate bootloader, for those who prefer it.
- Exosphère, a fully-featured custom secure monitor.
- Exosphere is a re-implementation of Nintendo's TrustZone firmware, fully replicating all of its features.
- In addition, it has been extended to provide information on current Atmosphere API version, for homebrew wishing to make use of it.
- Stratosphère, a set of custom system modules. This includes:
- A loader system module.
- Reimplementation of Nintendo's loader, fully replicating all original functionality.
- Configurable by editing /atmosphere/loader.ini
- First class support for the Homebrew Loader.
- An exefs NSP (default "/atmosphere/hbl.nsp") will be used in place of the victim title's exefs.
- By default, HBL will replace the album applet, but any application should also be supported.
- Extended to support arbitrary redirection of executable content to the SD card.
- Files will be preferentially loaded from /atmosphere/titles/<titleid>/exefs/, if present.
- Files present in the original exefs a user wants to mark as not present may be "stubbed" by creating a .stub file on the SD.
- If present, a PFS0 at /atmosphere/titles/<titleid>/exefs.nsp will fully replace the original exefs.
- Redirection is optionally toggleable by holding down certain buttons (by default, holding R disables redirection).
- Full support for patching NSO content is implemented.
- All patches at paths like /atmosphere/exefs_patches/<user-defined patch name>/<Hex Build-ID for NSO to patch>.ips will be applied, allowing for easy distribution of patches supporting multiple firmware versions and/or titles.
- Both the IPS and IPS32 formats are supported.
- Extended to support launching content from loose executable files on the SD card, without requiring any official installation.
- This is done by specifying FsStorageId_None on launch.
- A service manager system module.
- Reimplementation of Nintendo's service manager, fully replicating all original functionality.
- Compile-time support for reintroduction of "smhax", allowing clients to optionally skip service access verification by skipping initialization.
- Extended to allow homebrew to acquire more handles to privileged services than Nintendo natively allows.
- Extended to add a new API for installing Man-In-The-Middle listeners for arbitrary services.
- API can additionally be used to safely detect whether a service has been registered in a non-blocking way with no side-effects.
- Full API documentation to come.
- A process manager system module.
- Reimplementation of Nintendo's process manager, fully replicating all original functionality.
- Extended to allow homebrew to acquire handles to arbitrary processes, and thus read/modify system memory without blocking execution.
- Extended to allow homebrew to retrieve information about system resource limits.
- Extended by embedding a full, extended implementation of Nintendo's boot2 system module.
- Title launch order has been optimized in order to grant access to the SD card faster.
- The error-collection system module is intentionally not launched, preventing many system telemetry error reports from being generated at all.
- Users may place their own custom sysmodules on the SD card and flag them for automatic boot2 launch by creating a /atmosphere/titles/<title ID>/boot2.flag file on their SD card.
- A custom fs.mitm system module.
- Uses Atmosphère's MitM API in order to provide an easy means for users to modify game content.
- Intercepts all FS commands sent by games, with special handling for commands used to mount RomFS/DLC content to enable easy creation and distribution of game/DLC mods.
- fs.mitm will parse the base RomFS image for a game, a RomFS image located at /atmosphere/titles/<title ID>/romfs.bin, and all loose files in /atmosphere/titles/<title ID>/romfs/, and merge them together into a single RomFS image.
- When merging, loose files are preferred to content in the SD card romfs.bin image, and files from the SD card image are preferred to those in the base image.
- Can additionally be used to intercept commands sent by arbitrary system titles (excepting those launched before SD card is active), by creating a /atmosphere/titles/<title ID>/fsmitm.flag file on the SD card.
- Can be forcibly disabled for any title, by creating a /atmosphere/titles/<title ID>/fsmitm_disable.flag file on the SD card.
- Redirection is optionally toggleable by holding down certain buttons (by default, holding R disables redirection).
- A custom crash report system module.
- Serves as a drop-in replacement for Nintendo's own creport system module.
- Generates detailed, human-readable reports on system crashes, saving to /atmosphere/crash_reports/<timestamp>_<title ID>.log.
- Because reports are not sent to the erpt sysmodule, this disables all crash report related telemetry.
- General system stability improvements to enhance the user's experience.