BlargSNES: Unterschied zwischen den Versionen
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[[File:BlargSNES.png|400px|right]] | [[File:BlargSNES.png|400px|right]] | ||
− | '''blargSNES''' | + | '''blargSNES''' ist ein Super Nintendo Emulator für den Nintendo 3DS von ''Kuribo64''. |
− | = | + | =Versionen= |
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! scope="col"| Release | ! scope="col"| Release | ||
! scope="col"| Download | ! scope="col"| Download | ||
− | ! scope="col"| | + | ! scope="col"| Datei / Größe |
− | ! scope="col"| | + | ! scope="col"| Quelle |
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! scope="row"| 1.3b | ! scope="row"| 1.3b | ||
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! scope="row"| 1.3 | ! scope="row"| 1.3 | ||
− | | 19. | + | | 19. Januar 2015 |
| [[File:Download button.png|center|link=http://code.ponywave.de/workspace/thc/3DS/Emulator/blargSNES/blargSnes_1.3.zip]] | | [[File:Download button.png|center|link=http://code.ponywave.de/workspace/thc/3DS/Emulator/blargSNES/blargSnes_1.3.zip]] | ||
| ZIP / 841KB | | ZIP / 841KB | ||
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! scope="row"| 1.1 | ! scope="row"| 1.1 | ||
− | | 12. | + | | 12. Oktober 2014 |
| [[File:Download button.png|center|link=http://code.ponywave.de/workspace/thc/3DS/Emulator/blargSNES/blargsnes_1.1.zip]] | | [[File:Download button.png|center|link=http://code.ponywave.de/workspace/thc/3DS/Emulator/blargSNES/blargsnes_1.1.zip]] | ||
| ZIP / 400KB | | ZIP / 400KB | ||
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<pre>Initial release. Dirty.</pre> | <pre>Initial release. Dirty.</pre> | ||
− | [[ | + | [[Kategorie:Nintendo 3DS]] |
− | [[ | + | [[Kategorie:Emulator (3DS)]] |
− | [[ | + | [[Kategorie:Kuribo64]] |
Version vom 25. Oktober 2017, 19:32 Uhr
blargSNES ist ein Super Nintendo Emulator für den Nintendo 3DS von Kuribo64.
Versionen
Version | Release | Download | Datei / Größe | Quelle |
---|---|---|---|---|
1.3b | 27. August 2015 | ZIP / 158KB | Kuribo64.net | |
1.3 | 19. Januar 2015 | ZIP / 841KB | Kuribo64.net | |
1.2 | 29. November 2014 | ZIP / 785KB | Kuribo64.net | |
1.1 | 12. Oktober 2014 | ZIP / 400KB | Kuribo64.net | |
1.0 | 30. August 2014 | ZIP / 279KB | Kuribo64.net |
Changelog
v1.3b
• Hotfix release, compatible with latest 3DS hacks
v1.3
• Usage of geometry shaders and other speedups to rendering • Hardware renderer: offset-per-tile, hi-res modes, and more fixes by DiscostewSM • Much better sound quality, support for noise, echo and pitch modulation (thanks DiscostewSM again) • Two added scaling modes: 4:3 and cropped 4:3 • Better open-bus emulation, and ability to execute code in open-bus regions (fixes Home Alone) • Overall more accurate timings, IRQ fixes, etc • ROM selector is no longer locked to the /snes folder • the usual forgotten novelties, surprise
v1.2
• Brand new hardware-accelerated renderer • Sound via CSND (not available to Gateway or Ninjhax on New 3DS) • Scaling support • Exit button (mainly for use with the Homebrew Launcher) • Emulation fixes (namely, huge 'next EXP' in Earthbound is fixed) • Support for the 256x239 mode • Proper PAL support (actually uses PAL timings) • Tries to prevent GPU freezes • Synchronous SPC700 (fixes issues but also causes a little slowdown) • As usual, more crap I forgot about. Hah.
v1.1
• No more garbled/blank screens or freezes when pressing Home or closing/reopening the 3DS or playing with the 3D slider • Ability to run a new game without restarting blargSnes • Screenshot function • Support for external borders • Support for backgrounds with 16x16 tiles. Super Bomberman games are finally playable. • Brightness, color math (blending) and windows added. Many games look nicer this way. • Several PPU speedups • Speedhacking disabled (it was error-prone, not that efficient, and broke HDMA) • Replaced forced 1/2 frameskip with automatic frameskipper (isn't perfect, though) • More stable display (although tearing still occurs when frameskipping), VSync • More things I forgot about. Surprise!
v1.0
Initial release. Dirty.