BlargSNES: Unterschied zwischen den Versionen
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ICON (Diskussion | Beiträge) (v1.4) |
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|Bildbreite = 250px | |Bildbreite = 250px | ||
|System = 3DS | |System = 3DS | ||
− | |Entwickler = | + | |Entwickler = Arisotura |
|Kategorie = Emulator | |Kategorie = Emulator | ||
|Lizenz = Unbekannt | |Lizenz = Unbekannt | ||
− | |Website = | + | |Website = https://github.com/Arisotura/blargSnes |
− | |Diskussion = | + | |Diskussion = https://gbatemp.net/threads/blargsnes-1-4-released.608539/ |
− | |Quellcode = https://github.com/ | + | |Quellcode = https://github.com/Arisotura/blargSnes |
}} | }} | ||
{{Kleiner Titel}} | {{Kleiner Titel}} | ||
− | '''blargSNES''' ist ein Super Nintendo Emulator für den Nintendo 3DS von '' | + | '''blargSNES''' ist ein Super Nintendo Emulator für den Nintendo 3DS von ''Arisotura'' (ehemals "StapleButter"). |
=Versionen= | =Versionen= | ||
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! scope="col"| Datei / Größe | ! scope="col"| Datei / Größe | ||
! scope="col"| Quelle | ! scope="col"| Quelle | ||
+ | |- | ||
+ | ! scope="row"| 1.4 | ||
+ | | 01. März 2022 | ||
+ | | [[Datei:Download button.png|center|link=https://archive.org/download/thc-blargSNES/blargSNES_v1.4.7z]] | ||
+ | | ZIP / 123KB | ||
+ | | [https://gbatemp.net/threads/blargsnes-1-4-released.608539/] | ||
+ | |- | ||
|- | |- | ||
! scope="row"| 1.3b | ! scope="row"| 1.3b | ||
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=Changelog= | =Changelog= | ||
+ | == v1.4 == | ||
+ | <pre>* modernized codebase | ||
+ | * DiscostewSM's improvements: hardware mode7, revamped audio, input and CPU fixes | ||
+ | * support for midframe palette/OAM/VRAM changes in hardware renderer | ||
+ | * optimizations to hardware renderer | ||
+ | * proper vsync/frameskip settings | ||
+ | </pre> | ||
+ | |||
==v1.3b== | ==v1.3b== | ||
<pre>• Hotfix release, compatible with latest 3DS hacks</pre> | <pre>• Hotfix release, compatible with latest 3DS hacks</pre> |
Version vom 15. Mai 2022, 15:15 Uhr
blargSNES | |
---|---|
Allgemein | |
Entwickler | Arisotura |
Kategorie | Emulator |
Lizenz | Unbekannt |
Links | |
Website | |
Diskussion | |
Quellcode |
blargSNES ist ein Super Nintendo Emulator für den Nintendo 3DS von Arisotura (ehemals "StapleButter").
Versionen
Version | Release | Download | Datei / Größe | Quelle |
---|---|---|---|---|
1.4 | 01. März 2022 | ZIP / 123KB | [1] | |
1.3b | 27. August 2015 | ZIP / 158KB | Kuribo64.net | |
1.3 | 19. Januar 2015 | ZIP / 841KB | Kuribo64.net | |
1.2 | 29. November 2014 | ZIP / 785KB | Kuribo64.net | |
1.1 | 12. Oktober 2014 | ZIP / 400KB | Kuribo64.net | |
1.0 | 30. August 2014 | ZIP / 279KB | Kuribo64.net |
Changelog
v1.4
* modernized codebase * DiscostewSM's improvements: hardware mode7, revamped audio, input and CPU fixes * support for midframe palette/OAM/VRAM changes in hardware renderer * optimizations to hardware renderer * proper vsync/frameskip settings
v1.3b
• Hotfix release, compatible with latest 3DS hacks
v1.3
• Usage of geometry shaders and other speedups to rendering • Hardware renderer: offset-per-tile, hi-res modes, and more fixes by DiscostewSM • Much better sound quality, support for noise, echo and pitch modulation (thanks DiscostewSM again) • Two added scaling modes: 4:3 and cropped 4:3 • Better open-bus emulation, and ability to execute code in open-bus regions (fixes Home Alone) • Overall more accurate timings, IRQ fixes, etc • ROM selector is no longer locked to the /snes folder • the usual forgotten novelties, surprise
v1.2
• Brand new hardware-accelerated renderer • Sound via CSND (not available to Gateway or Ninjhax on New 3DS) • Scaling support • Exit button (mainly for use with the Homebrew Launcher) • Emulation fixes (namely, huge 'next EXP' in Earthbound is fixed) • Support for the 256x239 mode • Proper PAL support (actually uses PAL timings) • Tries to prevent GPU freezes • Synchronous SPC700 (fixes issues but also causes a little slowdown) • As usual, more crap I forgot about. Hah.
v1.1
• No more garbled/blank screens or freezes when pressing Home or closing/reopening the 3DS or playing with the 3D slider • Ability to run a new game without restarting blargSnes • Screenshot function • Support for external borders • Support for backgrounds with 16x16 tiles. Super Bomberman games are finally playable. • Brightness, color math (blending) and windows added. Many games look nicer this way. • Several PPU speedups • Speedhacking disabled (it was error-prone, not that efficient, and broke HDMA) • Replaced forced 1/2 frameskip with automatic frameskipper (isn't perfect, though) • More stable display (although tearing still occurs when frameskipping), VSync • More things I forgot about. Surprise!
v1.0
Initial release. Dirty.