BlargSNES: Unterschied zwischen den Versionen

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   |Bildbreite = 250px
 
   |Bildbreite = 250px
 
   |System = 3DS
 
   |System = 3DS
   |Entwickler = StapleButter
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   |Entwickler = Arisotura
 
   |Kategorie = Emulator
 
   |Kategorie = Emulator
 
   |Lizenz = Unbekannt
 
   |Lizenz = Unbekannt
   |Website = http://blargsnes.kuribo64.net/
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   |Website = https://github.com/Arisotura/blargSnes
   |Diskussion = http://4dsdev.kuribo64.net/thread.php?id=5
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   |Diskussion = https://gbatemp.net/threads/blargsnes-1-4-released.608539/
   |Quellcode = https://github.com/StapleButter/blargSnes
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   |Quellcode = https://github.com/Arisotura/blargSnes
 
}}
 
}}
 
{{Kleiner Titel}}
 
{{Kleiner Titel}}
'''blargSNES''' ist ein Super Nintendo Emulator für den Nintendo 3DS von ''StapleButter''.
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'''blargSNES''' ist ein Super Nintendo Emulator für den Nintendo 3DS von ''Arisotura'' (ehemals "StapleButter").
  
 
=Versionen=
 
=Versionen=
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! scope="col"| Datei / Größe
 
! scope="col"| Datei / Größe
 
! scope="col"| Quelle
 
! scope="col"| Quelle
 +
|-
 +
! scope="row"| 1.4
 +
| 01. März 2022
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| [[Datei:Download button.png|center|link=https://archive.org/download/thc-blargSNES/blargSNES_v1.4.7z]]
 +
| ZIP / 123KB
 +
| [https://gbatemp.net/threads/blargsnes-1-4-released.608539/]
 +
|-
 
|-
 
|-
 
! scope="row"| 1.3b
 
! scope="row"| 1.3b
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=Changelog=
 
=Changelog=
 +
== v1.4 ==
 +
<pre>* modernized codebase
 +
* DiscostewSM's improvements: hardware mode7, revamped audio, input and CPU fixes
 +
* support for midframe palette/OAM/VRAM changes in hardware renderer
 +
* optimizations to hardware renderer
 +
* proper vsync/frameskip settings
 +
</pre>
 +
 
==v1.3b==
 
==v1.3b==
 
<pre>• Hotfix release, compatible with latest 3DS hacks</pre>
 
<pre>• Hotfix release, compatible with latest 3DS hacks</pre>

Version vom 15. Mai 2022, 15:15 Uhr

blargSNES
BlargSNES
Allgemein
Nintendo 3DS
Entwickler Arisotura
Kategorie Emulator
Lizenz Unbekannt
Links
Website
Diskussion
Quellcode

blargSNES ist ein Super Nintendo Emulator für den Nintendo 3DS von Arisotura (ehemals "StapleButter").

Versionen

Version Release Download Datei / Größe Quelle
1.4 01. März 2022
Download button.png
ZIP / 123KB [1]
1.3b 27. August 2015
Download button.png
ZIP / 158KB Kuribo64.net
1.3 19. Januar 2015
Download button.png
ZIP / 841KB Kuribo64.net
1.2 29. November 2014
Download button.png
ZIP / 785KB Kuribo64.net
1.1 12. Oktober 2014
Download button.png
ZIP / 400KB Kuribo64.net
1.0 30. August 2014
Download button.png
ZIP / 279KB Kuribo64.net

Changelog

v1.4

* modernized codebase
* DiscostewSM's improvements: hardware mode7, revamped audio, input and CPU fixes
* support for midframe palette/OAM/VRAM changes in hardware renderer
* optimizations to hardware renderer
* proper vsync/frameskip settings

v1.3b

• Hotfix release, compatible with latest 3DS hacks

v1.3

• Usage of geometry shaders and other speedups to rendering
• Hardware renderer: offset-per-tile, hi-res modes, and more fixes by DiscostewSM
• Much better sound quality, support for noise, echo and pitch modulation (thanks DiscostewSM again)
• Two added scaling modes: 4:3 and cropped 4:3
• Better open-bus emulation, and ability to execute code in open-bus regions (fixes Home Alone)
• Overall more accurate timings, IRQ fixes, etc
• ROM selector is no longer locked to the /snes folder
• the usual forgotten novelties, surprise 

v1.2

• Brand new hardware-accelerated renderer
• Sound via CSND (not available to Gateway or Ninjhax on New 3DS)
• Scaling support
• Exit button (mainly for use with the Homebrew Launcher)
• Emulation fixes (namely, huge 'next EXP' in Earthbound is fixed)
• Support for the 256x239 mode
• Proper PAL support (actually uses PAL timings)
• Tries to prevent GPU freezes
• Synchronous SPC700 (fixes issues but also causes a little slowdown)
• As usual, more crap I forgot about. Hah.

v1.1

• No more garbled/blank screens or freezes when pressing Home or closing/reopening the 3DS or playing with the 3D slider
• Ability to run a new game without restarting blargSnes
• Screenshot function
• Support for external borders
• Support for backgrounds with 16x16 tiles. Super Bomberman games are finally playable.
• Brightness, color math (blending) and windows added. Many games look nicer this way.
• Several PPU speedups
• Speedhacking disabled (it was error-prone, not that efficient, and broke HDMA)
• Replaced forced 1/2 frameskip with automatic frameskipper (isn't perfect, though)
• More stable display (although tearing still occurs when frameskipping), VSync
• More things I forgot about. Surprise!

v1.0

Initial release. Dirty.