BlargSNES: Unterschied zwischen den Versionen
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|Kategorie = Emulator | |Kategorie = Emulator | ||
|Lizenz = Unbekannt | |Lizenz = Unbekannt | ||
− | |Website = https:// | + | |Download = https://archive.org/download/thc-blargSNES |
+ | |Website = https://blargsnes.kuribo64.net/ | ||
|Diskussion = https://gbatemp.net/threads/blargsnes-1-4-released.608539/ | |Diskussion = https://gbatemp.net/threads/blargsnes-1-4-released.608539/ | ||
|Quellcode = https://github.com/Arisotura/blargSnes | |Quellcode = https://github.com/Arisotura/blargSnes | ||
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'''blargSNES''' ist ein Super Nintendo Emulator für den Nintendo 3DS von ''Arisotura'' (ehemals "StapleButter"). | '''blargSNES''' ist ein Super Nintendo Emulator für den Nintendo 3DS von ''Arisotura'' (ehemals "StapleButter"). | ||
− | =Versionen= | + | = Versionen = |
− | + | == v1.4 (01. März 2022) == | |
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<pre>* modernized codebase | <pre>* modernized codebase | ||
* DiscostewSM's improvements: hardware mode7, revamped audio, input and CPU fixes | * DiscostewSM's improvements: hardware mode7, revamped audio, input and CPU fixes | ||
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</pre> | </pre> | ||
− | ==v1.3b== | + | == v1.3b (27. August 2015) == |
<pre>• Hotfix release, compatible with latest 3DS hacks</pre> | <pre>• Hotfix release, compatible with latest 3DS hacks</pre> | ||
− | ==v1.3== | + | == v1.3 (19. Januar 2015) == |
<pre>• Usage of geometry shaders and other speedups to rendering | <pre>• Usage of geometry shaders and other speedups to rendering | ||
• Hardware renderer: offset-per-tile, hi-res modes, and more fixes by DiscostewSM | • Hardware renderer: offset-per-tile, hi-res modes, and more fixes by DiscostewSM | ||
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• the usual forgotten novelties, surprise </pre> | • the usual forgotten novelties, surprise </pre> | ||
− | ==v1.2== | + | == v1.2 (29. November 2014) == |
<pre>• Brand new hardware-accelerated renderer | <pre>• Brand new hardware-accelerated renderer | ||
• Sound via CSND (not available to Gateway or Ninjhax on New 3DS) | • Sound via CSND (not available to Gateway or Ninjhax on New 3DS) | ||
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• As usual, more crap I forgot about. Hah.</pre> | • As usual, more crap I forgot about. Hah.</pre> | ||
− | ==v1.1== | + | == v1.1 (12. Oktober 2014) == |
<pre>• No more garbled/blank screens or freezes when pressing Home or closing/reopening the 3DS or playing with the 3D slider | <pre>• No more garbled/blank screens or freezes when pressing Home or closing/reopening the 3DS or playing with the 3D slider | ||
• Ability to run a new game without restarting blargSnes | • Ability to run a new game without restarting blargSnes | ||
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• More things I forgot about. Surprise!</pre> | • More things I forgot about. Surprise!</pre> | ||
− | ==v1.0== | + | == v1.0 (30. August 2014) == |
<pre>Initial release. Dirty.</pre> | <pre>Initial release. Dirty.</pre> |
Version vom 29. Mai 2022, 16:06 Uhr
blargSNES | |
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Allgemein | |
Entwickler | Arisotura |
Kategorie | Emulator |
Lizenz | Unbekannt |
Links | |
Download | |
Website | |
Diskussion | |
Quellcode |
blargSNES ist ein Super Nintendo Emulator für den Nintendo 3DS von Arisotura (ehemals "StapleButter").
Versionen
v1.4 (01. März 2022)
* modernized codebase * DiscostewSM's improvements: hardware mode7, revamped audio, input and CPU fixes * support for midframe palette/OAM/VRAM changes in hardware renderer * optimizations to hardware renderer * proper vsync/frameskip settings
v1.3b (27. August 2015)
• Hotfix release, compatible with latest 3DS hacks
v1.3 (19. Januar 2015)
• Usage of geometry shaders and other speedups to rendering • Hardware renderer: offset-per-tile, hi-res modes, and more fixes by DiscostewSM • Much better sound quality, support for noise, echo and pitch modulation (thanks DiscostewSM again) • Two added scaling modes: 4:3 and cropped 4:3 • Better open-bus emulation, and ability to execute code in open-bus regions (fixes Home Alone) • Overall more accurate timings, IRQ fixes, etc • ROM selector is no longer locked to the /snes folder • the usual forgotten novelties, surprise
v1.2 (29. November 2014)
• Brand new hardware-accelerated renderer • Sound via CSND (not available to Gateway or Ninjhax on New 3DS) • Scaling support • Exit button (mainly for use with the Homebrew Launcher) • Emulation fixes (namely, huge 'next EXP' in Earthbound is fixed) • Support for the 256x239 mode • Proper PAL support (actually uses PAL timings) • Tries to prevent GPU freezes • Synchronous SPC700 (fixes issues but also causes a little slowdown) • As usual, more crap I forgot about. Hah.
v1.1 (12. Oktober 2014)
• No more garbled/blank screens or freezes when pressing Home or closing/reopening the 3DS or playing with the 3D slider • Ability to run a new game without restarting blargSnes • Screenshot function • Support for external borders • Support for backgrounds with 16x16 tiles. Super Bomberman games are finally playable. • Brightness, color math (blending) and windows added. Many games look nicer this way. • Several PPU speedups • Speedhacking disabled (it was error-prone, not that efficient, and broke HDMA) • Replaced forced 1/2 frameskip with automatic frameskipper (isn't perfect, though) • More stable display (although tearing still occurs when frameskipping), VSync • More things I forgot about. Surprise!
v1.0 (30. August 2014)
Initial release. Dirty.