ReiNand: Unterschied zwischen den Versionen

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[[File:ReiNand.png|200px|right]]
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{{Infobox Homebrew
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  |Icon = ReiNand.png
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  |System = 3DS
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  |Entwickler = Reisyukaku
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  |Kategorie = CFW
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  |Lizenz = GPLv3
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  |Diskussion = https://gbatemp.net/threads/source-release-reinand-cfw.394309/
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  |Quellcode = https://github.com/Reisyukaku/ReiNand
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}}
 
'''ReiNand''' ist eine Custom Firmware für den Nintendo 3DS von ''Reisyukaku''.
 
'''ReiNand''' ist eine Custom Firmware für den Nintendo 3DS von ''Reisyukaku''.
  
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Fixed version string!
 
Fixed version string!
 
Tons of organization and cleaning up for easier to read and modifycode.</pre>
 
Tons of organization and cleaning up for easier to read and modifycode.</pre>
 
[[Kategorie:Nintendo 3DS]]
 
[[Kategorie:Custom Firmware (3DS)]]
 
[[Kategorie:Reisyukaku]]
 

Version vom 1. Juni 2018, 17:08 Uhr

ReiNand
ReiNand
Allgemein
Nintendo 3DS
Entwickler Reisyukaku
Kategorie Custom Firmware
Lizenz GPLv3
Links
Diskussion
Quellcode

ReiNand ist eine Custom Firmware für den Nintendo 3DS von Reisyukaku.

Versionen

Version Release Download Datei / Größe Quelle
5.0 18. Januar 2017
Download button.png
ZIP / 2,09MB GitHub.com
4.1 17. Mai 2016
Download button.png
ZIP / 2,20MB GitHub.com
4.0 21. April 2016
Download button.png
ZIP / 2,20MB GitHub.com
3.8 08. April 2016
Download button.png
ZIP / 1,11MB GitHub.com
3.6b 29. März 2016
Download button.png
ZIP / 2,18MB GitHub.com
3.5 28. März 2016
Download button.png
ZIP / 2,18MB GitHub.com
3.4 27. März 2016
Download button.png
ZIP / 1,10MB GitHub.com
3.3 01. März 2016
Download button.png
ZIP / 1,08MB GitHub.com
3.2 08. Februar 2016
Download button.png
ZIP / 1,08MB GitHub.com

Changelog

v5.0

Reboot patch
Unified firmware binary
Dual splash
Lots of cleanup/refactoring etc

v4.1

Added offical RO patch
Updated loader
Fixed overlooked issue with sys/emu launch logic
Implemented better firm prot
Tweaked fatfs

v4.0

Updated loader to read external patches from patches.dat (beta feature)
Restructured codebase a lot
Rewrote fs.c to be more like stdio
O3DS and N3DS in same codebase with compiler options
New splash screen
Tons of small fixes for stability etc

v3.8

Added NAND CID code
Checks if splash.bin is on SD first before delaying.
Cleaning up FS handling
Tons of stability and code cleaning as well as slowly integrating more console independent code

v3.6b

Firm partition protection
Moved thread payload

v3.5

-region free cias
-proper version string
-proper emunand detection

v3.4

Fully auto-patching
Tons of cleaning and optimization
Minor changes in README and Makefile

v3.3

Smart patching fully implemented.
A9lh compatibility
Crude version of sysnand re-implemented (firmlaunch)
Proper LCD shutdown
New MPU settings

v3.2

Fully implemented smart patching system
Found solution for some hard coded stuff/FS more flexible
Got rid of screenShot
Implemented PoC RAM dumper using txt file
Changed location of arm9 thread
Fixed version string!
Tons of organization and cleaning up for easier to read and modifycode.