SmashBrosHax

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SmashBrosHax is a haxx for Super Smash Bros for 3DS, via local-WLAN beacon haxx. The haxx triggers while the application is scanning for local multiplayer sessions, when the beacon is being broadcasted. In certain cases the application may somewhat hang or crash prior to any actual ROP being run: this hax is not completely reliable, one reason is because the heap layout not always being in the intended state. Another reason(which actually seems to be the main cause usually) is that the ROP may fail to recv another beacon quickly enough, which results in jumping to using a stack which is all-zeros(there's no good way to do error checking/looping for that, partly because of lack of space). Also note that in some cases it may take a while for the hax to trigger.

Versions

Version Release Download File / Size Source
1.2 29. October 2015
Download button.png
ZIP / 17,5KB GitHub.com
1.1 30. September 2015
Download button.png
ZIP / 12,5KB GitHub.com
1.0 12. September 2015
Download button.png
ZIP / 12,5KB GitHub.com

Changelog

v1.2

See the README for this repo. Due to loading from SD, the builds from here are not usable with the smash-demo.

This version adds builds for Smash Bros v1.1.2(the beacon builds are the same as v1.1.1 however in this archive), and support for *hax payloads v2.5.

v1.1

See the README for the repo. This is built with the default base pcap, with the payload being loaded from SD "/smashpayload.bin". Due to loading from SD, the builds from here are not usable with the smash-demo.

This version just adds support for Super Smash Bros v1.1.1.

v1.0

See the README for the repo. This is built with the default base pcap, with the payload being loaded from SD "/smashpayload.bin". Due to loading from SD, the builds from here are not usable with the smash-demo.